Back to Magik Artifacts | Back to Main Page

Ring of the Archmage
 by Mark Burton


Value: 65,000 GS

Looks: Two intertwined bands, one of gold and one of platinum make up the base of this ring, while it is centered with a one carat rainbow diamond

Effects: This ring has a number of attributes that help keep its bearer safe, alive and happy. These powers are:

a. Cast fireball - 25hps 2/day
b. Cast lightning Bolt - 30 hps 2/day
c. Cast cold cone - 30 hps 2/day
d. Cast microball - 25hps 2/day
e. Summon Monster - up to 8 HD 2/Week
f. 100% immune to life drains & blasting
g. 100% immune to upperbody & head crits
h. Acts as Ring of Night
I. Acts as Ring of Regeneration 2hps/rd +limbs

These rings will only work for Wizards of 15th EL or greater. Further, in this case Wizards are defined as only wizards or star powered mages - no runeweavers, Runesingers, shaman or the like.

History: Rumor has it that this was another creation of mages of the Circle of Light. It was decided at the time that they created the Staffs of the Journeymen that the archmages, themselves should have additional protection, or so the rumor goes. In any event 12 of these were allegedly created. One is known lost in the very same wherein Talismondé the village was saved from a balrog. Its wielder and the ring were both lost when the Balrog cast them into one of the planes of hell. It is surmised by those who study arcane devices that the other may well still exist, but it is likely that at least a few may reside on other planes as Arch Mages are known for their love to travel elsewhere and elsewhen.